Our Video Game Glossary - Part 2: C to F

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  3. Our Video Game Glossary - Part 2: C to F

Not easy to understand all the gamers' vocabulary. So we decided to explain everything from A to Z.

Glossary letter: C

Campaign

Refers to the story-driven portion of a game, often playable in solo.

Casual Gamer

Literally "occasional gamer". Difficult to define. These are players who mainly play on their mobile devices and prefer games that are easy to access. Many casual gamers play every day! To fill daily gaps: on commutes, in waiting rooms, etc...
Most people don't even realize they're into video games and that they allocate a real budget to them. This particularly concerns fans of so-called free-to-play games like Candy Crush.

Casual Game

Type of games aimed at so-called casual players due to their easy access and intuitive handling.
Mobile games and casual games are favored by players (42% of the 33 million French people who play video games). That's higher than role-playing, adventure or platform games. These are simple and quick games.
At Blacknut we have selected a nice panel, with no in-app purchases: Mini Metro, Sumico, Fabulous, Marble Duel, Delicious.

Cel-Shading

Attenuation of outlines and textures, in order to give a 3D game the look of a cartoon. Aragami in the Blacknut catalog is a perfect example

Cheat Code

Literally "Cheat Code". Refers to key combinations or codes entered to gain various advantages in a game (for example invincibility or access to all levels). Pure cheating that can sometimes help.

Checkpoint

Literally "Control Point". Refers to the stages of a level where the console saves progress so you don't have to restart the game from the beginning in case of failure. Nowadays most games save your progress progressively as you advance.

Cinematic

A narrative video sequence, usually produced in CGI. It’s often this cinematic that is used in video game advertisements because the image quality is even higher than that of gameplay.

City Builder

Literally "City Builder". Denotes the type of game that involves creating cities, from infrastructure construction to managing inhabitants, you manage a universe that you are the creator of, as in Doodle God.

Combo

Abbreviation of "combination". Refers to a sequence of hits to land using the controller with dexterity, particularly in fighting games.

Coop. (Cooperation mode)

Usually denotes cooperative modes based on mutual aid, played by two or more players.

Core Gamer

Short for "hardcore gamer" referring to players who spend usually a lot of time on their PC or console (as opposed to the "casual gamer"). They often play very long or very difficult games, sometimes online with others on the other side of the world. Dark Souls is their game of choice. Their grail. Lords of the Fallen as well!

Cross Over

Literally "Cross-Over". Refers to productions that bring together characters from different universes (and sagas). A crossover in video games is simply the act of gathering two (or more) different universes in a single opus. Some of these games have become real institutions like Kingdom Hearts or Super Smash Bros.

Cut-Scene

An intermediate narrative sequence, theoretically displayed in real time with the game's engine.

Glossary letter: D

Deathmatch

Multiplayer mode that consists of facing off for a set time or until a defined score is reached.

DLC

Abbreviation of "DownLoad Content". Literally "downloadable content" that adds elements to the game.

Download

Literally "to download". Refers to downloading game content from the Internet to your computer or your console. This takes time and space on your hard drive. Playing via streaming avoids this.

Game Longevity

Refers generally to the theoretical time it takes to finish a game. Some genres like racing or sports don't have a real end, so longevity can also describe the time during which the game remains interesting. MOBAs have infinite longevity, roguelikes as well...

Glossary letter: F

F2P (Free to Play)

Literally "Free to Play". Refers to online titles that are free to access, their business model based on microtransactions for items purchased later, and it can cost very, very much.

Finish

Literally "Finish". Refers to the sequence that ends a confrontation. It can also describe the finishing move that defeats an opponent (we then speak of "finish moves").

FPS

Abbreviation of "First Person Shooter", i.e., a first-person shooter game (only the hands/weapons of the avatar are visible). Older players call it DOOM-like. We explain everything in detail here.

Freeze

Literally "Freeze". Refers to freezes, moments of image freeze, or short/lasting blocks that can occur during play.