First chapter of Memory Lost. It is a story-driven action shooter, the battles in which are built around the mechanics of mind capturing and moving into the enemy's body. First-aid kits were not delivered, there is only one magazine in the weapon - change the bodies to survive!
What would happen if, in a shooter, you only had one magazine and no med kits? What if your only way to "heal" a serious wound was to... switch bodies? That is the radical and deeply original mechanic at the heart of Memory Lost, a top-down shooter developed by Magic Hazard and published by ESDigital Games.
Your character is a mind capable of capturing an enemy and taking control of their body. When yours is too damaged, you do not die: you fly mentally towards a nearby adversary and take up residence in their skin, leaving your old body to drop lifelessly. This mechanic turns every confrontation into a series of urgent tactical decisions. Which enemy to capture? From what distance? In which order to neutralise them to chain the transfers?
We loved: The tactical depth generated by the body-swapping mechanic. What might seem like a gameplay gimmick quickly becomes a fully-fledged strategic thinking layer. Planning your capture sequence, anticipating future enemy positions and managing the wear on each body forms an intellectually stimulating gameplay loop.
We liked: The permanent tension linked to resource scarcity. One magazine, no healing: every bullet fired counts, every body transfer is a calculated risk. This radical economy of means places the player in a state of constant vigilance that makes every successfully completed level particularly satisfying.
Our highlight: The variety of enemy bodies to capture. Each enemy type brings different abilities once controlled: some are more resilient, others faster or equipped with special weapons. Learning to leverage the strengths of each enemy body is a pleasant learning curve that progressively enriches the experience.
Our tip to help you: Before entering a combat zone, identify the types of enemies present and plan your capture sequence in reverse order of dangerousness. Capture the least dangerous enemies first to settle into a solid body, then use that strengthened body to neutralise more significant threats. And never waste your magazine on targets you could capture without firing.
Who is this game for? Memory Lost is aimed at players aged 16 and over who enjoy demanding shooters and original mechanics. Its high difficulty makes it a genuine challenge, ideal for players who want to test their reflexes and tactical adaptability. Short sessions of 10 to 30 minutes allow progress in stages.




